The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine. It is capable of running on Windows and Linux and can support multiple APIs for rendering, audio, etc. It is built t... More
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine. It is capable of running on Windows and Linux and can support multiple APIs for rendering, audio, etc. It is built to be as flexible as possible to the advanced programmer while still maintaining ease of use for the beginning programmer. File formats are XML-based. It currently supports OpenGL rendering with meshes, lighting, texturing, scenes, cameras, and sprites. [edit]Less
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