Fedora, openSUSE Give up on Unity
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Fedora, openSUSE Give up on Unity
by Susan Linton - Feb. 15, 2011Comments (9)
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Some bad news came across the wire today. In a bit of a coincidence, the contributors from both openSUSE and Fedora who were working on Unity announced on the same day they were giving it up. So, those wishing to test this new interface will have to fire up Ubuntu after all. Adam Williamson, who was porting Unity to Fedora, said in a blog post today that he's has a "hit and miss west coast work ethic." He explained that he has to work on extra things like this in his spare time and lately he's had "little time or inclination for doing much with Unity / Poulsbo." But the actual reason is very closely related to a bug in upstream code. Williamson concedes, "there’s a lot more stuff that’s more important that Red Hat is actually dumb enough to pay me to do." But he's not the only one. Nelson Marques, who was porting Unity to openSUSE, said he's in danger of suffering burn-out from frustrations with trying to implement Unity. He too cited time constraints as an important factor as well. Marques said, "All the components build so far, the dependencies are all in that repository as well, as I see only integration is required. I’ve runned across some problems, mainly Compiz behavior." Then he also mentioned issues upstreaming saying, "it's maybe wiser to wait for a bit more of development from upstream before looking into this." Both have left the topic open. Williamson said if anyone wants to help, he'd take it. Marques said if anyone wanted to take over they are welcome to his packages. So, it appears that if anyone wants to test Unity in the next few months, Ubuntu is going to have to be the one.
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9 Comments
 
by an anonymous user on Feb. 15, 2011Regarding
Williamson concedes, "there’s a lot more stuff that’s more important that Red Hat is actually dumb enough to pay me to do."
looks like this developer will be attending the unemployment lines with a comment to his employers like that :)
0 Votes
by snkiz on Feb. 15, 2011I saw that coming, the spec on unity is changing daily. Unless thy're going to pull the whole stack every couple days there are going to be problems. Once its done and the version of compiz it runs on is finalized I'll bet it will be much easier to build.
1 Votes
by Adam Williamson on Feb. 16, 2011anonymous user: it's called a 'joke'. a joke against myself, the implication being i'm bad at stuff. y'know, a little light humour. Do try to pay attention.
susan, I think you read my slant a bit wrong - the point of the post is just that lately I'm more interesting in doing actual non-work stuff during my non-work hours, so my spare time Linux projects are taking a hit from that. I wanted to give people a heads-up that I wasn't working on them so hard lately. This, of course, doesn't apply to stuff that's actually part of my day job.
I haven't given up on Unity, exactly, it's just that lately I find myself more interested in doing other stuff when I get free time. This may change, especially if upstream moves on that damn libglew bug.
0 Votes
by markh on Feb. 16, 2011I personally dont like unity (i just run a panel on the right side with icons only and get almost the same effect with lxde and xfce). But with a project as new and constantly changing like this it would probobly be a whole lot easier to let ubuntu finish their work and then port it over after 11.04 comes out.
0 Votes
by Jerry Kreps on Feb. 16, 2011I can understand Adam's change of heart. It's all about priorities.
Before I retired nearly three years ago I had plans to use my Qt programming experience to write some code or help with FOSS projects. Then, my wife nearly died during open heart surgery. That changed my whole outlook about what I took for granted (her). Now, with all the fun my wife and I have been having doing stuff together, fun with the our children and our grand kids, some trips taken and some planned, I never got around to getting back into Qt. I doubt I ever will.
I did volunteer to do some documenting for Kubuntu Natty, but even doing that has caused regrets because of the time it takes away from our mutual activities. Adam's no slouch, but there are only 24 hours in a day, and you have to spend some of that time on yourself and your loved ones.
0 Votes
by Adam Williamson on Feb. 17, 2011markh: that actually doesn't really come into it. the main pain in packaging is just getting everything built and working in the first place; following changes after that is relatively easy.
0 Votes
by nmarques on Feb. 17, 2011Well from my side and openSUSE, the Ayatana Indicators are mainly fully functional (except for indicator-datetime) and will be deployed on 11.4 through the GNOME:Ayatana maintained by openSUSE GNOME team.
There are significative differences implementing it on Fedora (which is GNOME3 based) and openSUSE (GNOME2 based). Session handling functionality is already present in GNOME3 (gnome-session), though it needs backport and tweaking for openSUSE GNOME2. I've already done this, and tested so far with GNOME3 and GNOME2. Both seem to be working ok, I do still require higher powers to take a look at it and review it, nevertheless, this package ain't going to Factory which is on freeze (though it will be for sure in GNOME:Ayatana repository).
To be honest, I would dare to say that things aren't even that bad, once we have 'stable' (whatever that means) release from Compiz it's just hooking things up. The change between openSUSE and Ubuntu is mainly on the backend we use for Compiz. Unity uses gsettings, so it's really nothing special ahead.
But in a way, yes, time is a very important element. So openSUSE by release date will have Indicators available, maybe not Unity... which can happen on a later future, or maybe tomorrow... who knows ?
0 Votes
by an anonymous user on Feb. 18, 2011The real question is, why are any of you wasting your time trying to implement Canonical's awful design initiatives when you're doing just fine without them?
0 Votes
by Jon on Aug. 29, 2011Wow, nmarques, you are a monumental idiot.
0 Votes
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