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BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for r...
C++ 3D graphics library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects.
The OpenGL Extension Wrangler Library is a simple tool that helps C/C++ developers initialize extensions and write portable applications. GLEW current...
Ayam is a free 3D modelling environment for the RenderMan interface.
Sky 3D (OpenGL) Engine - Engine for 3D Games and for other 3D Programs or Renderers.
GPU based Ray Tracer using GLSL and HLSL
PyOSG is a python wrapper for the OpenSceneGraph.
The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in bot...
lucille is a parallel global illumination renderer with RenderMan interface support
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually ...