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nebuladevice

Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Li...

cl-sdl

Common Lisp bindings to the SDL library, OpenGL, and more.

openglean

OpenGLEAN: A GLUT family member gone lean.

cgl-class

The cGL class is designed to give a blank OpenGL window to the developer without any fuss of creating an OpenGL context. It is aimed at helping non-ex...

jcayzac-code

Julien Cayzac's open-sourced code.

mglt

MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) k...

lamia

Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing softw...

splice-sdk

The Splice SDK will be a game development kit with an easy to use GUI. It will have support mainly for 3D games, and will be a point-n-click WYSIWYG ...

revelation3d

Revelation is a 3D Engine under the MIT license. It is implemented in C++ with hopes of a embedded LISP dialect. It focuses on quality and design ra...

shattered (ruby)

Shattered Ruby is a framework based on the MVC design pattern. Shattered increases the joy of creating 3d indie games by not following a data-driven a...

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