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A simple, illustrative, general purpose 2D and 3D computer game engine for MSVC using DirectX.
FractalTrees X allows you to draw live, interactive silhouettes of fractal designed trees. It implements a recursive algorithm that generates fractal ...
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and config...
Basilisk is a multimedia and graphical library for Java. Its main goal is to provide a flexible and extensible graphic middleware to adapt your games ...
If you want to make a game in Java, Base should be the first package you import.
Line-drawing and polygon-filling algorithms in java. Floating point endpoint coordinates, not integer.
The Chassis library is a fast class-based library designed to ease the pain of multiplatform application development, with a strong emphasis on openGL...
libOGLUI is a C++ class driven User Interface toolkit for openGL applications, with most of the widgets found in standard GUI\'s.
GoBoard is an ActiveX control used to display board configurations for the ancient game of go, also known as weiqi, igo, and baduk. It can be used in ...
The goal of this project is to create a (tribute) new 3d version of the Namco's original RallyX / New RallyX using SDL and OPENGL, the planned pl...