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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is compl...
AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
Metamod:Source is an API manager that sits in between the Half-Life 2 Source Engine and game/mod DLL, allowing loaded Server Plugins to intercept and ...
PhysicsFS is a library to provide abstract access to various archives. The programmer defines a "write directory" on the physical ...
I Have No Tomatoes is an extreme leisure time activity idea of which culminates in the following question: How many tomatoes can you smash in ten shor...
Mokoi is a sprite based cross-platform game system. Games are self contain, allow easy distributing to a number of platform.
A sick and addictive arcade game. You control a hand holding some very heavy ball on a rope (physics simulation included), and there are a lot of enem...
FakeNES is a portable, Open Source NES emulator written in C. It utilizes the Allegro game programming library for cross-platform capabilities, and sh...
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. Mic...
Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (KeyBoards, Mice, Joysticks, ...