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A component based application framework for game development, with the goals of flexibility, extensibility, and performance. Developed in C# for Windo...
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation o...
BCB DirectX uses the Borland/Inprise C++Builder compiler to create a library of RAD components that accelerate DirectX Game development.
This is a C++ glue to SDL (Simple DirectMedia Layer) library- a low-level, cross-platform multimedia library. SDLmm will utilize C++ features while st...
The Open Media Toolkit is a powerful C++ framework for MacOS X and Windows aimed at the development of real time 2D/3D multimedia applications. It i...
SDL4Freepascal is a set of FreePascal units binding to the SDL (Simple Directmedia Layer) game development API.
The Furyxb2 Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia s...
PHP Media is a wrapper of Allegro library for PHP. It is multiplatform and allows fast graphics development with PHP.
sForzando is a set of extensions for the PyGame library (www.pygame.org) for the Python programming language. sForzando makes available easy-to-use c...
Abyss Studio Game Engine - Open Source, commercial level game engine and multimedia components. Extensible, Modular, Abstract, Scripting and Portable ...