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A clean library for ruby to make game development fun and easy.
A component based application framework for game development, with the goals of flexibility, extensibility, and performance. Developed in C# for Windo...
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation o...
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++...
SDL extension for PHP is a wrapper/binding of Simple DirectMedia Layer. The goal of this project is to allow rapid prototyping of multimedia applicati...
JFlash is a pure Java library that implements a player for Macromedia Flash animations.
Xbox-Windows
BCB DirectX uses the Borland/Inprise C++Builder compiler to create a library of RAD components that accelerate DirectX Game development.
Object-oriented Simple DirectMedia Layer provides a portable high-level library for multimedia and game programming. It is based upon low-level graphi...
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-e...