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  myw

MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually ...

  odeforjava

ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things...

  darkmaps

DarkMaps is a program that reads images and builds a 3D map from them.

  stategl-pp

StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of...

  aa3d

AA3D - Ascii-Art 3D engine all-software cross-platform 3D library in C that uses a terminal as its display system.

  photonix

Photonix is a 3D Modeling and Rendering Tool that have intentions to reach 3D Max to produce Realistic Images using Photon Mapping

  divlib

DivLib is a library for make games, with the DivGames Studio instruccions. Is too easy for use! Try it!

  antimatter

Antimatter is a portable 3D engine, written in Java, that only relies on the main Java API.

  crossgaming

The purpose of CrossGaming: CrossGaming exists to fulfill a simple purpose. It is to provide a simple 3d, networking and sound interface to game an...

  pyworlds

pyWorlds is a Python module for the creation of real-time 3D worlds with physical simulation and sound capabilities. It aims at having a very simple A...

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