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PAPPE stands for PAscal Powerful Physics Engine . This is a rigidbody & ragdoll physics engine for games, simulations, etc. Written in pascal/obj...
ElysionSDL is a programming libary which allows easy creation of application and games.
This application/toolkit provides an efficient method to render terrains - it is an implementation of Geometry Clipmaps (Losasso and Hoppe 2004) writt...
VIDK will allow gamers to create unique virtual game items (e.g. swords, guns, wands, armor etc.) that they can import into a veriety of games.
Extensible game framework allowing multi-player games over AJAX-enabled web browsers and servers with PHP and MySQL. Uses no Flash, Shockwave, or Jav...
SCRAPIE stands for Source Code Reuse (as opposed to class and/or method level reuse), Abstraction, Polymorphism, Inheritance, and Encapsulation. This...
GOAT (Game Oriented Application Toolkit) is a toolkit or framework for application development within the domain of game or game-like multi-user simul...
Project HEK is a resource for programmers who wish to make tag editors for HaloCE/PC/Xbox. It includes an C# Library that has the elements that make...
.Game Framework aims to build a strong, fast, mutil-platform, standard framework for developing games, based on .Net Framework. see http://www.dotgam...
Team Of Learning OpenSource Programmers (TOLOP) A team that writes games and documentations/articles. Recently started working on a 2d engine - commun...