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  pappe

PAPPE stands for PAscal Powerful Physics Engine . This is a rigidbody & ragdoll physics engine for games, simulations, etc. Written in pascal/obj...

  elysionsdl

ElysionSDL is a programming libary which allows easy creation of application and games.

  geometryclipmap

This application/toolkit provides an efficient method to render terrains - it is an implementation of Geometry Clipmaps (Losasso and Hoppe 2004) writt...

  itemweiser

VIDK will allow gamers to create unique virtual game items (e.g. swords, guns, wands, armor etc.) that they can import into a veriety of games.

  ajax-games

Extensible game framework allowing multi-player games over AJAX-enabled web browsers and servers with PHP and MySQL. Uses no Flash, Shockwave, or Jav...

  scrapie

SCRAPIE stands for Source Code Reuse (as opposed to class and/or method level reuse), Abstraction, Polymorphism, Inheritance, and Encapsulation. This...

  goat

GOAT (Game Oriented Application Toolkit) is a toolkit or framework for application development within the domain of game or game-like multi-user simul...

  project-hek

Project HEK is a resource for programmers who wish to make tag editors for HaloCE/PC/Xbox. It includes an C# Library that has the elements that make...

  dotgame

.Game Framework aims to build a strong, fast, mutil-platform, standard framework for developing games, based on .Net Framework. see http://www.dotgam...

  tolop

Team Of Learning OpenSource Programmers (TOLOP) A team that writes games and documentations/articles. Recently started working on a 2d engine - commun...

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