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battlecheckers

3D checkers, Russian rules and original \ Towers\ rules. Network play support, AI contest.

simulus-engine

The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs...

spaceinvadersgl

Space Invaders OpenGL is a 2D/3D clone of Space Invaders developed with the OpenGL API. The host language is C/C++, and the OS platform Windows. The a...

tunnel

The tunnel fighter game is made using CrystalSpace. The game is about freeing the hyperspace tunnels of an alien menace. It should work on any platfor...

brookgpu

Brook for GPUs is a compiler and runtime implementation of the Brook stream programming language for modern graphics hardware. The goals for this proj...

mathgl-pp

MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaterni...

x86mph

x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as...

osgjuggler

osgJuggler is a library suite that makes developing computer graphics appications for virtual reality easier. osgJuggler is a framework that allows y...

perlgo

PerlGo: the classic board game of Go, featuring a Pov-Ray rendered game board and animation capabilities as well as SGF-import and autoplay.

elric

Elric is a 3D engine (and gui) for .NET 2.0 that has been under development for several years which is finally making the jump to open source.

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