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  g3d-cpp

C++ 3D graphics library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects.

  fuse-emulator

The Free Unix Spectrum Emulator (Fuse): an emulator of the 1980s home computer and various clones for Unix and Mac OS X.

  Irrlicht

The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is compl...

  jmri

Java interfaces and sample implementations for controlling a model railroad layout from a personal computer. JMRI is intended as a jumping-off point ...

  alleg

Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming.

  loom

Micro-kernel based container implemented on top of the DNA frameworking supporting components developed using Avalon. Runs legacy Apache Avalon Phoeni...

  irr

A comprehensive interface between Ruby and Irrlicht, an excellent 3D graphics engine. Also included jsw , a Ruby interface to libjsw, a joystick libr...

  cs-sdl

SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF f...

  pauker

Pauker is a generic flashcard program written in Java. It uses an innovative combination of ultra-shortterm, shortterm and longterm memory. You can us...

  allegrogl

AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.

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